StarCraft 2 Log

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StarCraft 2 Developer Interviews!

Published on 2008-03-24 12:10:00

In the wake of the Zerg announcement this past Monday, the press has been hard at work tracking down anyone they can to ask them about how StarCraft 2’s development is progressing. The result has been a whole host of new interviews provided by a multitude of different sources. We here at GameReplays.org have taken the liberty of compiling them for your viewing pleasure.The first of these was

Terran Unit and Building List

Published on 2008-03-24 11:54:00

[source: ign.com]Below you'll find all the units and structures currently available to the Terran faction, StarCraft's human race. A few of their traditional characteristics include the ability for several base structures to lift off the ground and fly through the air on rockets to safer locations, nuclear strikes, and defensive Barracks garrisoned by Marines. Though you'll see familiar units

Star Craft II Zerk - Mutalisk

Published on 2008-03-15 09:54:00

MutaliskType: Medium Attack FlyerCore Genus: Mantis ScreamerPrimary Attack: Glave Wurm[source:starcraft2.com ]The mutalisk has been little changed from its original form, the roving mantis screamer of the desolate Dinares sector. In their original forms these creatures were capable of atmospheric and deep-space flight, although how they accomplished such a feat is poorly understood. Apparently

Star Craft II Zerk second look

Published on 2008-03-15 09:38:00

[source:gamereplays.org]"It’s official, and the zerglings are out of the bag. Following closely on the heals of yesterday’s zerg announcement, we’ve got more juicy details on the third faction in Starcraft 2. Like the Protoss and Terrans, the Zerg are a mix of familiarity and significant differences. While virtually all of the staple units remain intact, there are some new additions and changes

Star Craft II Zerk first look

Published on 2008-03-15 09:12:00

[source: ign.com]Dustin Browder, lead designer on Star Craf II, took the stage at Blizzard's studio in Irvine, California to present the Zerg race to North American and European game media, giving us a brief overview of what's new and what's changed. While no storyline details were really revealed, the start of the trailer we were shown featured a voice over by Kerrigan, the Queen of Blades,

StarCraft 2's Art Design

Published on 2007-05-31 17:45:00

How units and environments are being created in the sequel.[source: ign.com]The second day of Blizzard's Worldwide Invitational 2007 in Seoul, South Korea shed light on some of the artistic efforts that went into creating StarCraft 2's units and environments. On hand during a panel discussion were Sam Didier, Senior Art Director for the game, Rob McNaughton, Lead Technical Artist, Trevor Jacobs,

Dear Blizzard/Vendini, we want some ******* Linux ports.

Published on 2007-05-31 16:07:00

Stop WINEing and actually tell them we want ports.... Another call for signing the petition and proving Bizzard that the Linux installers ARE needed![source: Ubuntu Gamers Arena]We all know the old story: Blizzard releases game, game runs on ***dows (and mac), Linux gamer complains. Nothing happens, Linux gamer uses WINE to run game in OpenGL mode, Blizzard wins either way. Well speaking from

No to a DotA-like mod/map for StarCraft II

Published on 2007-05-31 02:30:00

Here's another petition... This time not for Linux installers, but for banning DotA in SC2 =)I can't see why would someone mind StarCraft 2 DotA, but here's the quote anyway:[source: gopetition.com]Description/History:Mods/maps are good, they help introduce more new blood to the gamer gene pool. There is Counter-Strike a mod for Half-Life; Counter-Strike: Source a mod for Half-Life 2; there is

Can Blizzard top itself with 'StarCraft 2?'

Published on 2007-05-30 15:56:00

Rob Pardo talks about long development cycles — and keeping secrets[source: MSNBC]By Kristin KalningGames editorMSNBCBlizzard Entertainment is one of the most successful game developers in the world, with an unbroken string of hit games including “World of Warcraft,” the “Diablo” franchise, the “Warcraft” series and “StarCraft.”The only hitch? The company famously will ship no game before its

The ultimate Blizzard sequel: Starcraft 2 or Diablo 3?

Published on 2007-05-30 14:11:00

[source: younewb.com]Ever since Starcraft was released, it has been an extremely popular game all around the world and even played professionally for money in several countries. Many gamers had been waiting for years with no visible hope for a continuance of one of the best RTS games that was ever created. Then Blizzard decided to drop the ball on everyone and give the good news to the millions



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