Fallout – Full Size Combat Shotgun Free Paper Model
Fallout – Full Size Combat Shotgun Free Paper Model
Posted on Dec 12 2012 at 07:58:33 PM in Artists
This paper model is a full size (1:1) Combat Shotgun, based on the Fallout 3 of the Fallout video game series, the papercraft was created by billybob884. The finished model is 2′ 8.5″ (82.6 cm) long, 6″ (15 cm) wide and 7″ (18 cm) tall. A combat shotgun is a shotgun that is intended for use in an offensive role, typically by a military force. The earliest shotguns specifically designed for combat were the trench guns or trench shotguns issued in World War I. While limited in range, the multiple projectiles typically used in a shotgun shell provide increased hit probability unmatched by other small arms.
Fallout is a role-playing open world video game produced by Tim Cain, developed and published by Interplay in 1997. The game has a post-apocalyptic and retro-futuristic setting in the mid-22nd century, featuring an alternate history which deviates some time after World War II, where technology, politics and culture followed a different course.
The game is considered to be the spiritual successor to the 1987 role-playing video game Wasteland. It is not an official sequel, although it was initially developed as one, because Interplay did not have the rights to Wasteland at that point. It was also intended to use Steve Jackson Games’ GURPS system, but that deal fell through due to the excessive amounts of violence and gore included in the game, forcing Black Isle to change the already implemented GURPS system to the internally developed SPECIAL system. Critically acclaimed, the game inspired a number of sequels and spin-off games, known collectively as the Fallout series.
Fallout 3 is an action role-playing open world video game developed by Bethesda Game Studios. It is the third major installment in the Fallout series. The game was released in North America, Europe and Australia in October 2008, and in Japan in December 2008 for Microsoft Windows, PlayStation 3 and Xbox 360. Fallout 3 takes place in the year 2277, 36 years after the setting of Fallout 2 and 200 years after the nuclear apocalypse that devastated the game’s world in a future where international conflicts between the USA and China culminated in a Sino-American war in 2077.
The player character is an inhabitant of Vault 101, a survival shelter designed to protect up to 1,000 humans from the nuclear fallout. When the player character’s father disappears under mysterious circumstances, the player is forced to escape from the Vault and journey into the ruins of Washington, D.C. to track him down. Along the way the player is assisted by a number of human survivors and must battle myriad enemies that inhabit the area now known as the “Capital Wasteland”. The game has an attribute and combat system typical of an action strategy game.
The introductory sequence introduces the player to their character’s father James, a doctor and scientist in Vault 101. James frequently makes comments about the player character’s deceased mother Catherine, and her favorite Bible passage, Revelation 21:6, which speaks of “the waters of life”.
The main quest begins after the player is forced to flee Vault 101 when James leaves the vault, throwing it into anarchy and causing the paranoid Overseer to send his security force after the player. The search for James takes the character on a journey through the Wasteland, first to the nearby town of Megaton, named for the undetonated atomic bomb at the center of town, then the Galaxy News Radio station, whose enthusiastic DJ, Three Dog, gives the player the moniker of “The Lone Wanderer”. The player travels to Rivet City, a derelict aircraft carrier now serving as a fortified human settlement. Here the player meets Doctor Li, a scientist who worked alongside the player’s father. Doctor Li informs the player of Project Purity, a plan conceived by Catherine and James to purify all the water in the Tidal Basin and eventually the entire Potomac River with a giant water purifier built in the Jefferson Memorial. However, continued delays and Catherine’s death during childbirth put an end to the project, and James took the player’s character as a newborn to raise them in the safety of Vault 101.
After investigating the Jefferson Memorial, the Lone Wanderer tracks James to Vault 112, and frees him from a virtual reality program being run by the Vault’s sadistic Overseer, Dr. Braun. James and the player return to Rivet City, and James reveals he sought out Braun for information on the Garden of Eden Creation Kit (G.E.C.K.), an invention of Braun that contains the components needed to finally activate Project Purity. James and Doctor Li lead a team of Rivet City scientists to the memorial with intent to restart the project, but the memorial is invaded by the Enclave, a powerful military organization formed from the remnants of the pre-War United States government. James floods the project’s control room with radiation to stop the Enclave military leader, Colonel Augustus Autumn, from taking control of it, killing himself, his last words urging his child to run. The Lone Wanderer and Dr. Li flee to the ruins of the Pentagon, now a base for the Brotherhood of Steel and now known as the Citadel. With Project Purity still inoperational even with the Enclave occupying the site, the player travels to Vault 87 to find a G.E.C.K. and finish James’s work. The player finds the Vault to be a testing site for the FEV (Forced Evolutionary Virus), and the source of the Super Mutants in the Capital Wasteland. After the player acquires the G.E.C.K., the Wanderer is ambushed by the Enclave and captured.
At the Enclave base at Raven Rock, the player is freed from their cell by the Enclave leader, President John Henry Eden, who requests a private audience with them. En route to his office however, Colonel Autumn defies Eden’s orders and takes command of the Enclave military, ordering them to kill the player. Fighting their way to Eden’s office, the player discovers he is actually a sentient supercomputer who took control of the Enclave after their defeat in Fallout 2 on the West Coast thirty years ago. Eden wishes to repeat the plan of then-President Dick Richardson using Project Purity, infecting the water with a modified strain of FEV that will make it toxic to any mutated life. This plan will kill most life in the wasteland including humans, but the Enclave, due to their genetic “purity” as a result of their isolation, will be immune and free to take control of the area. The Wanderer, provided with a sample of the new F.E.V., is given a choice to either leave peacefully or convince Eden to self-destruct the entire base. The Lone Wanderer escapes Raven Rock and returns to the Citadel.
With the knowledge they possess the G.E.C.K. and the means to activate Project Purity, the Brotherhood assault the Jefferson Memorial, spearheaded by a giant robot named Liberty Prime. In the control room of Project Purity the player confronts Colonel Autumn, and has the choice to persuade him to give up or kill him. Dr. Li informs the player that the purifier is ready to be activated, but the activation code must be input manually, and also that the control room is flooded with lethal amounts of radiation. The Lone Wanderer is forced to choose between sending Sarah Lyons of the Brotherhood inside the extremely irradiated purifier or entering themselves. Whoever enters into the chamber inputs the code hinted at through the game, that being 21:6, and immediately dies from a radiation spike. If the “Broken Steel” DLC is installed, the player survives if they activate it themselves, but they also have the option of sending one of their radiation-immune companions to enter the code and start the purifier with no casualties. The player also has the possibility to enter the F.E.V. sample into the water prior to activation, having adverse effects on the games side quests post-ending.
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