What types of work does a concept art degree course help students do? Concept art is a basic element of animation and gaming. It covers all of the early sketches through the refinement process. Those that can do concept art are able to capture raw images in quick sketches. They also have the capability of taking those raw sketches and making them into finished three-dimensional characters. Many concept artists work in both the animation and gaming industries. They have the creative talents as well as the technical skills necessary to create full dimensional characters for a film or game project.
What do students learn with a concept art degree course? Typically, students learn all of the necessary skills to take a character idea from a quick sketch through to the final product. They have the ability to capture various ideas about a character in quick sketches. They have the ability to start refining those sketches into more detailed drawings. Once they get approval on the final sketch, they then move that character into the three-dimensional world of the computer. After creating a rough three-dimensional model, these artists have the ability of refining those models into the final product. This is just some of the things that students learn while pursuing a concept art degree.
How can a concept art degree course give students an edge in the world today? The animation world is continuing to evolve. Animation is part of the movie industry as well as the gaming industry. In order to enter this world, you have to have both raw creative talent and technology skills. By taking courses on concept art, you learn how to refine your creative talents to prepare for becoming a professional in either industry. You also take courses on the latest software packages. That allows you to learn all the tools necessary to become a gaming or animation professional. That is how these courses help you.
What classes can you take as a concept art degree course? Amazingly, students that enter the degree program first take classes similar to those in a fine art program. They learn how to draw figures and capture two-dimensional pictures. They learn how to do basic two-dimensional cartooning and graphic illustration. After they have gained those talents, they then start taking classes on computers for the 3-D world. That is where their education deviates from fine art. They have to have highly refined technical skills in order to make their animation look as real as possible in the 3-D world.