Autodesk 3Ds Max 2010 Software

Autodesk 3Ds Max 2010 Software

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Autodesk 3Ds Max 2010 Software

Autodesk 3Ds Max 2010 Software

Autodesk 3Ds Max 2010

You can buy Autodesk 3Ds Max 2010 at lowest price

You can buy 3ds Max 2010 video tutorials at low price $ 49.95

Create stunning 3D models in less time with Autodesk® 3ds Max® 2010 software. This full-featured 3D modeling, animation, and rendering solution is used to produce top-selling games and award-winning film and video content. It’s the tool of choice for quickly generating realistic characters, seamless CG effects, jaw-dropping games, or top-quality film and television content. Enhanced toolsets let you create your 3D environment the way you want, manage complex scenes, and take advantage of improved software interoperability and pipeline-integration support.

Leaders in the game development, television, film, and digital publishing industries will want to explore this latest release of the best-in-class 3D modeling software.

Autodesk® 3ds Max® 2010 modeling, animation, and rendering software builds on the excellence of its current features while adding a host of new tools and functionalities. With 3ds Max 2010 software, professionals in the game development, television, film, and digital publishing industries will find the toolsets they need for a comprehensive 3D modeling and 3D animation solution right out of the box.

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Autodesk 3Ds Max 2010 System Requirements:
At a minimum, 3ds Max 2010 32-bit software requires a system with the following:
Intel Pentium® 4 or higher, AMD Athlon® 64 or higher, or AMD Opteron® processor
1 GB RAM (2 GB recommended)
1 GB swap space (2 GB recommended)
Direct3D 10, Direct3D 9, or OpenGL-capable graphics card, 128 MB
Three-button mouse with mouse driver software
2 GB hard disk space
DVD-ROM drive


Apple® computers based on Intel processors and running Microsoft operating systems are supported using Apple’s Boot Camp. Virtual machine environments are currently not supported.
At a minimum, 3ds Max 2010 64-bit software requires a system with the following:
Intel® EM64T, AMD Athlon® 64 or higher, AMD Opteron® processor
1 GB RAM (4 GB recommended)
1 GB swap space (2 GB recommended)
Direct3D 10, Direct3D 9, or OpenGL-capable graphics card, 128 MB
Three-button mouse with mouse driver software
2 GB hard disk space
DVD-ROM drive

3ds Max 2010 video tutorials

 

3ds Max 2010 New Features tutorials
3ds Max is the industry leader for 3D modeling and animation, and the 2010 version of this application offers a load of new tools and features. In 3ds Max 2010 New Features, Steve Nelle explores many of the cutting-edge features in this major release. Steve introduces users to the redesigned interface, the brand-new Modeling Ribbon, and many other advancements designed to improve scene interactivity and production workflow. Exercise files accompany the course.

3ds Max 2010 Essential Training tutorials
In 3ds Max 2010 Essential Training, instructor Steve Nelle provides a thorough introduction to the techniques needed to take an animated project from start to finish. Steve provides new users with everything they need to know to get up and running, while offering experienced users plenty of tips and tricks they can apply to improve their productivity and workflow. He walks through the program's newly designed interface, details how to create both simple and complex objects, and shows how to bring things to life through a variety of keyframing techniques. Exercise files accompany the course.Thanks to PhotoSpin.com for use of their photos in this course.

3ds Max 2010: Lighting and Rendering with mental ray tutorials
3ds Max 2010: Lighting and Rendering with mental ray explores one of the most powerful toolsets for photorealistic 3D image visualization: the mental ray renderer in 3ds Max. Aaron F. Ross shows how to use mental ray's combination of materials, lighting, and rendering to achieve a variety of effects, from glossy surfaces to reflections and transparency. He provides an in-depth review of photometrics and the tools used to adjust lighting in 3ds Max, including brightness, intensity, and color temperature along with a wide variety of lighting scenarios. Aaron also devotes time to getting the most out of mental ray's powerful rendering engine and improving render efficiency. Exercise files are included with this course.

3ds Max 2010 Textures and Materials tutorials
3ds Max 2010 Textures and Materials with instructor Steve Nelle takes an in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max, one of the world™s most widely used 3D packages. This course covers popular material and shader types, including mental ray ProMaterials, methods for properly positioning maps, and some of the lesser-known advanced features of the Material Editor. Techniques are demonstrated using three practical project examples. Exercise files accompany the course.

  Article Info
Created: Jul 23 2010 at 09:20:54 AM
Updated: Jul 23 2010 at 09:23:03 AM
Category: Software
Language: English

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